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Thank you so much for your kindness and generosity in providing community copies of your game. Iโ€™m a disabled pension who canโ€™t afford much so these free gifts really help me out in playing games and keeping my mind active.

I really appreciate your hard work and kindness 

You are welcome! All the best. 

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Such a great game!
Thanks for your work on that ๐Ÿ™‚

I would love to translate it to Brazilian Portuguese if you are interested in that.

My email, if you want to talk more about it, is
dennis.galbuquerque@gmail.com ๐Ÿ™

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I like this a lot, particularly the addition of 5e style advantage/disadvantage.  

I have a question about that however:  If we're using the D&D style advantage/disadvantage (2d20H and 2d20L, respectively) for attribute rolls, why is it not doing the same for impaired and enhanced attacks, rather than keeping the Cairn-SRD style d4/d12 system?

Fair question. The origins of the Enhanced/Impaired rule are passed down from Into The Odd, to Cairn, to Plight. The choice to add Advantage/Disadvantage was made to give PC backgrounds some extra weight. The reason that same mechanic was not utilized for E/I was that I liked the idea of a d4 being synonymous with impairment, since that die stinks, and the opposite for the d12. Another reason is that if 5 characters attack a dragon, but one is impaired, now the dice rolls have to be seperated. Leaving E/I as is keeps things smooth, quick, and uncomplicated. Itโ€™s difficult to alter a rules lite system too much without breaking something. Of course you could damn the rules and do what you want. Iโ€™d love to hear the results. ๐Ÿ˜Š

Excellent, thank you.

This is fantastic!  Thanks for making it!

Thank YOU!

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This is super rad stuff! 

Thanks, dude! Iโ€™m a big fan of yours and have a lot of your stuff. Cheers to you!

whoah! I see you there.  Dude your stuff rocks! 

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THIS FREAKING ROCKS!!! 

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Thank you so much!

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Proud of you, man! You put a lot of heart and soul into this. Iโ€™ll be passing it around to people that will appreciate it. Also gives me a reason to buy some dice!

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This is great! I have a small podcast and would love to record an interview and discuss how this came to be and try to help promote it. 

Feel free to reach out and if interested and we can connect. Thanks! 

rollaroundfindout@gmail.com

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I want to congratulate you with such an amazing game, the illustrations, and the written material are fascinating. The mechanics are simple, it makes it more fun to play. I am a translator specialized in video games looking for opportunities to translate role-playing games like yours, is there a possibility for me to translate into Latin American Spanish? It is an opportunity for the game to reach more people. If you accept this collaboration, send me the editable DOCX or PowerPoint files to my email hi@pedromontano.com ๐Ÿ‘๐Ÿผ

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I loved the well-designed and written material, not to mention good light mechanics to please many at the table, I would like to carry out a translation into Brazilian Portuguese of the material, if possible I could send the sources and the material in DOC to my email below or PowerPoint that you may have used to write the same? ๐Ÿ™‚

lucaskyyo6@gmail.com 

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thanks bro ^^

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Beautifully done! The art and layout are fantastic. Everything you need to run amazing roleplaying session is right there in the rulebook. As a solo gamer, I'm super excited to see all the extra tables for hex crawls and GM emulation. There's even a settlement generator AND npc generator? It's an all-in-one package! Brilliant work! Much respect!

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Thanks KrAkN! I play solo almost exclusively and got tired of having to frankenstein a core rulebook, an emulator, and a bunch of supplements together to play a game. It makes for a cluttered tabletop. This was my solution. Thanks for the compliment.

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Just read this through for the first time, and I'm so immediately intrigued by the way the war slowly escalates in the background of a game. Feels like it would be a wonderfully tense world to run games in. I've been looking at getting into OSR stuff for a while and this might be the perfect way to jump in!

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Very cool! Combat in OSR games can be pretty unforgiving, so put on your critical thinking cap. Have a great time!

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This looks so cool!  Thank you for creating this.

Little thing I noticed,  all mentions of page numbers are off by 2.

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You are a goddamned hero! Thanks for catching this. I added the cover on the digital version last and it adjusted everything. I have fixed the issue. Both the normal digital version and spread version should be correct. Also, there was a page number listed on the back of the character sheet that I removed. Files listed as v1.1 will need to be redownloaded. Sorry for the inconvenience and thank you again!